std::shuffle_order_engine<Engine,K>::seed
From cppreference.com
< cpp | numeric | random | shuffle order engine
| void seed(); |
(1) | (since C++11) |
| void seed( result_type value ); |
(2) | (since C++11) |
| template< class SeedSeq > void seed( SeedSeq& seq ); |
(3) | (since C++11) |
Reinitializes the internal state of the underlying engine using a new seed value.
1) Seeds the underlying engine with the default seed value. Effectively calls e.seed(), where e is the underlying engine.
2) Seeds the underlying engine with the seed value value. Effectively calls e.seed(value), where e is the underlying engine.
3) Seeds the underlying engine with the seed sequence seq. Effectively calls e.seed(seq), where e is the underlying engine.
This overload participates in overload resolution only if
SeedSeq satisfies the requirements of SeedSequence.Parameters
| value | - | seed value to use in the initialization of the internal state of the underlying engine |
| seq | - | seed sequence to use in the initialization of the internal state of the underlying engine |
Exceptions
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior |
|---|---|---|---|
| LWG 2181 | C++11 | overload (3) would not throw even if the seq.generate call throws
|
propagates the exception |