// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// See README.md for format.

// Only tested on Vulkan currently

// Flat shading (still failing March 16, 2022):
42262093 VULKAN NVIDIA : dEQP-GLES3.functional.rasterization.flatshading.* = FAIL

// Too many iterations to finish inside the per-test limit on SwiftShader, where the case runs
// on the CPU: 60.4s against the 60s limit on rotate90, versus about 10s on NVIDIA Vulkan. The
// same two tests are already skipped in deqp_gles3_test_expectations.txt.
575489396 SWIFTSHADER : dEQP-GLES3.functional.pbo.upload.split_upload_last_line = SKIP
575489396 SWIFTSHADER : dEQP-GLES3.functional.pbo.upload.split_upload_last_pixel = SKIP
